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Тема: Last Changes: Spring 2015

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    Apprentice Аватар для Reynard
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    Last Changes: Spring 2015

    Цитата Сообщение от 777
    A: = Added | C: = Changed | R: = Removed | F: Fixed

    13-04-15

    C: Changed the loot in Revenant and next NPCs families:
    Herald, Draconians
    A: In honor of the feast of Easter, all players will be surprised in the game.


    09-04-15

    C: Changed "buffs" Wizards. Benefits received class "Mage"


    06-04-15

    C: Fixed Alchemy bottles. Depends on the skills and others...
    Druid class has the advantage. His potions stronger and more refresh.
    Because This innovation has been added today, opened the week with a free transfer to your class Mage Druid class.
    Applications may be submitted directly to the form here: Username - account - Druid

    A: In the sale to the Alchemist came potions medium strength.


    04-04-15

    A: Added Drake hides.
    C: Changed tables of
    http://zuluhotel.net.ua/hides
    And
    http://zuluhotel.net.ua/trade-skills/tailoring


    02-04-15

    A: Realized rework on skill Remove Trap and magic spells Magic Trap & Magic Untrap.
    Now crafters can put their traps, as well as Mages and Thieves, but the latter can remove them.
    More details here:
    http://zuluhotel.net.ua/thieving-skills/removetrap


    29-03-15

    A: Realized rework on Lockpicking skill and magic spells Magic Lock & Magic Unlock.
    With the help of a magic spell Magic Lock, you can close the containers and at the same time helping to improve the skills of thieves Lockpicking.
    The complexity of the magical castle for the thief will be: * your class skill bonus and / 2
    Class bonuses equal to 1 to Level 6 - 1.1 to 1.6
    It is: With your magic 70 and 1 level of your Magus, the complexity of the lock for the thief will be 38 lokpiking skill.
    More details here:
    http://zuluhotel.net.ua/thieving-skills/lockpicking


    28-03-15

    C: Zulu Hotel Europe: Combat 3.2
    Balanced all things consist in the category of armor.
    Lowered the penalty for endurance (for Dex).
    A: Added loot in the category of snakes.


    27-03-15

    C: Zulu Hotel Europe: Combat 3.1
    Changed NPCs damage.
    Rewritten armor system.


    26-03-15

    C: Changed Combat System - Zulu Hotel Europe: Combat 3.0
    Today has been completely redesigned with the help of the combat system of our efforts with the Administrator, but already scripters Creo.
    With that update, you fully feel the difference compared to last.
    C: Has also been changed system of displaying damage characters paperdoll.
    It exactly matches your skills as a weapon, and many other factors.



    24-03-15

    A: Added instructions for creating locks for containers
    http://zuluhotel.net.ua/trade-skills/tinkering
    C: Change the speed of movement of the following categories NPCs:
    Spiders, Liches, Skeletons, Wisps.


    20-03-15

    C: Wonderful news for all players. Was rewritten brain wizards prioritized treatment, etc. Someone became weaker, someone smarter. Each "to the best of his debauchery" will discover them.
    C: Change the speed of movement of the track. NPC categories:
    Brigands, Trolls and all race npcs.


    16-03-15

    C: Updated to the latest version of the core 15.03-15.
    C: Changed the loot from monsters groups
    Ebon Hand
    Spiders
    Scorpions
    Gazers


    15-03-15

    C: Alter table of wood in accordance with the recent changes.
    http://zuluhotel.net.ua/log


    13-03-15

    C: Healing significantly changed at monsters AI. Check for yourself. I will say that if u will be 1x1 - you really feel it.
    C: If your skill Bowcraft above 90 and you are making arrows / bolts, the skill will not grow.
    C: f your skills Blacksmithing, Bowcraft, Carpentry, Tailoring, Tinkering 5 more points than necessary skill for manufactured items (in the amount of the resource), it will give 2 times less growth.


    12-03-15

    A: Hiding became easier. The more skill - so you are less noticeable.



    10-03-15

    A: Changed Carpentry table
    http://zuluhotel.net.ua/trade-skills/carpentry
    A: In the sale of Carpenter's received Shepherd's Crook
    A: In the sale of Architect received Player Vendor Deeds


    08-03-15

    A: Added new sections in the "For Beginners" at russian forum
    These sections give our players. They serve to issues of creating guides and other necessities for your co-brothers in the game.
    The best articles will be encouraged (Articles may not be copied from somewhere).
    http://uo.od.ua/board/forumdisplay.p...BA%D0%BE%D0%B2


    07-03-15

    A: Added blank scrolls, blank maps & empty bottles х3 и х5
    http://zuluhotel.net.ua/trade-skills/tinkering
    C: Change employment kegs. Autoloop added to infusion and pouring in a bottle. First bottle of the potion poured without autoloop.
    C: Updated Alchemy table and added the necessary material.
    http://zuluhotel.net.ua/trade-skills/alchemy
    A: As said, the new version of Hues. In this release, supplemented with appropriate color to display identical colors ore, wood and leather former server Dream World.
    http://goo.gl/jPru5y

    Colors for your scripts.
    logCol[0] := $0000; // Normal
    logCol[1] := $0362; // Jade
    logCol[2] := $010D; // Oak
    logCol[3] := $0094; // Karund
    logCol[4] := $01B0; // Leshram
    logCol[5] := $01A2; // Tourmalite
    logCol[6] := $0026; // Emerint
    logCol[7] := $094A; // Darkwood
    logCol[8] := $094D; // Sun
    logCol[9] := $00CB; // Legrand
    logCol[10] := $095F; // Solmur
    logCol[11] := $0937; // Kleor
    logCol[12] := $093D; // Logradoom
    logCol[13] := $0947; // Vialonit
    logCol[14] := $087D; // Stardust
    logCol[15] := $0A05; // Pyronil
    logCol[16] := $09EE; // Mystic
    logCol[17] := $07F2; // Elvin
    logCol[18] := $0683; // Young Oak
    logCol[19] := $0AAA; // Elkris
    logCol[20] := $0802; // Goddess


    04-03-15

    A: Command for the convenience .crafterchest
    With it, you can specify a container in which will puts all the things that will make your Crafter.
    You must stand near the container, otherwise all things will fall into your backpack.
    Specify the container can be only 1 time for 1 character.
    Integrated into the skill Carpentry yet.


    02-03-15

    C: Tinkering table have been changed
    http://zuluhotel.net.ua/trade-skills/tinkering


    28-02-15

    C: Trade Skills - it is worth noting that no class Crafters (those that have not yet reached the 1 level), will have a penalty to make items.
    Penalty will be in 10 points to the desired values to create any item.
    This means: Two Handed Axe requires 70 skill, but for not class characters, it will require 80.


    27-02-15

    C: The colors and the names of ores.

    Download the new hues can from here:
    http://goo.gl/GI0UMC
    p.s. This is one of the first versions of colors. Will probably be some more changes colors in the file.
    C: Blacksmithy Table - the new values of skill and material http://zuluhotel.net.ua/trade-skills/blacksmithy
    C: Changed Blacksmithy. If: Your Skill > (value in the table things + calculation of ore). That skill will not grow.
    This means if you have 70 skill and do kryss from Cooper (50 skill + 0 from ore), your skill will not grow.
    But if the same parameters, you do kryss of Lavarock (50 skill + 25 skill from ore), your skill will grow.


    23-02-15

    A: New player command .house - specifically designed to manage the houses, available in beta version.

    A: Added loot some NPCs.
    C: Most NPCs left without loot (you can find them in 10 m). Please anyone who finds such NPCs, write below this message.
    This is what we will do NPC loot first.
    F: Now, any character can be deleted one week after its creation.
    A: Many small changes with the houses.



    31-01-15

    C:Cutting bolt of cloth -> cloth & cloth -> bandages formula:
    Crafter 1 level: 1 bolt = 10 clothes = 20 bandages
    Crafter 2 level: 1 bolt = 20 clothes = 40 bandages
    Crafter 3 level: 1 bolt = 20 clothes = 40 bandages
    Crafter 4 level: 1 bolt = 20 clothes = 60 bandages
    Crafter 5 level: 1 bolt = 30 clothes = 60 bandages
    Crafter 6 level: 1 bolt = 40 clothes = 80 bandages

    All other classes & no class characters will recieve: 10 clothes & 10 bandages.

  2. #2
    Apprentice Аватар для Reynard
    Регистрация
    22.03.2017
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    Сообщений
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    Post Thanks / Like
    Вес репутации
    89
    Цитата Сообщение от 777
    04-03-15

    A: Command for the convenience .crafterchest
    With it, you can specify a container in which will puts all the things that will make your Crafter.
    You must stand near the container, otherwise all things will fall into your backpack.
    Specify the container can be only 1 time for 1 character.
    Integrated into the skill Carpentry yet.

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